Games

Checkers 1v1 duels for USDT

Board

Checkers comes in three main rule sets, and a duel starts by agreeing on one: Russian draughts, international draughts or English checkers. Both then put the same USDT into a smart contract, play the agreed number of games, and the winner takes the whole pot.

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duels played
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Open duels

Duels in Checkers waiting for a second player.

Duels in Checkers

Every duel someone joined in it, the latest first.

How a duel in Checkers goes

  1. Agree on the rules

    In Russian draughts, on 8×8, men capture backwards and kings fly along the diagonal; international draughts plays much the same on 10×10 with 20 pieces each and makes taking the most pieces compulsory; in English checkers men capture only forward and kings move one square. Settle how many games make the duel, with colours alternating, and whether a draw counts half a point or is replayed. Write it in the duel’s note.

  2. Where to play

    Lidraughts has Play with a friend for international and Russian draughts, and every finished game stays on the site with all its moves, so its link settles any argument. It has no English checkers: for that, pick another site you both use or a real board, with a witness or a camera on the deciding game.

  3. Settling the result

    The winner claims the pot on DuelMe and the opponent confirms it, or the loser admits defeat straight away; the pot is then the winner’s, to take out of the contract any time. Dispute only for something serious, like moves fed by a draughts engine, and then each player takes back their own stake.